Indie game studioTürkiye

Games with
sharp hooks
& strange hearts.

04Selected projects
01Indie studio
Questionable ideas

01 — WORKS

Built by Panda,
for Panda.

Different games, same goal: making experiences we genuinely want to play.

02Coming Soon

Rope It
Two

A colorful party platformer for up to eight players. Grapple, climb, pull friends to safety—or accidentally launch them directly into the next disaster.

  • Party
  • Platformer
  • 1-8 players
Steam ↗
Rope It Two artwork
Deep Saturation artwork
03Released · Aug 1, 2025

Deep
Saturation

A short analog-horror voyage inspired by real limnic disasters. Navigate a fog-choked lake, deploy failing scientific equipment and document whatever is waiting below.

  • Analog horror
  • Short horror
  • Lovecraftian
Steam ↗
04Physics co-op · 2–4 players

No Road To
PEAK: Together

Your vehicle is out of gas, the road is hostile and everyone has to push. Coordinate, argue, recover, and somehow get the car to the top without throwing the whole run away.

  • Co-op
  • Physics
  • 2-4 players
Steam ↗
No Road To PEAK: Together artwork

02 — THE TEAM

Small Team.
Probably overthinking it.

Panic Panda is an indie game studio focused on clear, readable mechanics, a bold and consistent visual identity, and deeply refined games.

We build atmospheric, engaging, chaotic, and multiplayer experiences—but every project starts with the exact same question: How will the player have the most fun?

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01

Hook first.

The game should be understandable in seconds and interesting for much longer.

02

Touch matters.

Objects, physics and interactions should feel satisfying before the spreadsheet says they are.

03

Personality wins.

Clean production, strange details and no fear of being a little bit ridiculous.

03 — CONTACT

Have a game,
a pitch, or a
dangerous idea?

Publishing, co-development, marketing partnerships and selective production work.

contact.panicpanda@gmail.com